Showing posts with label GameFox. Show all posts
Showing posts with label GameFox. Show all posts

Saturday, April 17, 2021

Saturday Casual Gaming - Two Eyes Nonogram

 

Hey Haven't Done One of These In A While!


Once upon a time, I had a new game on her every week. I'd play the game and then review it and I'd let you all know what I thought. Mobile games, PC games, even the occasional console game... I'd cover what I loved (or didn't) about a game every week.

Except I'd never finish the games. Well... except one or two.

I Finished Two Eyes - Nonogram.

This game is lovely and a perfect time-sink. Free to play from start to finish with an option to pay for zero ads (which, admittedly, could improve your experience), and with gorgeous art and lovely music, this game was well worth a download - especially since I love nonogram-style gameplay!

For those not in the know, a Nonogram game involves you filling in squares of a grid to make an image, guided only by some numbers. The games usually have a tutorial (sometimes unskippable) which teaches you how to use those numbers to figure out what you're drawing. They're also often story-based, where the pictures you're filling in are the illustrations. These tend towards the fairytale side of fiction, so if that's not your cup of tea, you may find yourself simply in it for the gameplay, which is still quite rewarding!

Two Eyes, which is published by GAMEFOX (I've played other games of theirs!) and is available on ios and android, tells the story of a wolf and a deer slowly coming to terms with the fact that they are reincarnations of a deeply loving couple. It's very Greek Tragedy and well-told, though you can kind of tell it's a translation (sometimes the sentence structures are a bit rigid and unnatural, for instance), but in the end, it's a sweet little story, and I was, as the kids say, there for it.




The art, as you can tell, is spectacular, but I will not spoil you for the pixel art aspect - that would be cheating, since the pixel art is the gameplay!

I will, however, tell you that the story is broken into which character you're following (Wolf puzzles or Deer puzzles), and every story is broken down further into chapters. There are story-advancing puzzles and non-story-advancing puzzles, and both are fun! The story-advancing puzzles are arranged in a large 36 puzzle grid and range from 10x10 to 30x30. After you complete one character's story, you can finish the other character's story to see it from their perspective (the titular Two Eyes), or you can skip to the bittersweet finale.

The finale is the hardest part to get through with a triad of brutal 6x6 grids of 30x30 puzzles to get through. Your reward, however, is seeing the end of this lovely little story of enduring love.

Now, I mentioned the ad-free purchase option earlier. In my opinion, having an ad after ever two or three puzzles is a very fair tradeoff. For me, these ads were always easy to exit out of after about five or ten seconds, and I only accidentally fatfingered them once or twice. It was not economical or necessary for me to pay the oh-so-steep (sarcasm there, friend) price of two whole American dollars for the luxury of not seeing ads for a local guy who fixes basements for a decent price. Definitely pay for the ad-free version if you find the ads obnoxious, though, because the money goes towards making a bunch of beautifully drawn nonogram games like this one!

I can strongly recommend Two Eyes Nonogram to anyone who loves casual, untimed puzzle games.

That's all from me today!

Go Enjoy Something!
FC

Saturday, November 30, 2019

Saturday Casual Gaming 248: Nonogram Wish Stone

In Which I Play A Story-Heavy Puzzle Game!

The mobile game Wish Stone Nonogram from GameFox is a free-to-play puzzle game where you fill in images based on a set of numbers along a grid. I've covered a Nonogram style game before in Nonograms Katana, but this game is quite different in that it has two modes: Story and Free Play. I have only played the Story Mode, so far, but I understand that the Free Play mode gets quite massive...

Yes, that's a city on the back of a flying whale.
Yes, that's important.

Throughout the Story Mode, there are four major parts, each represented by a different character: A King, A Princess, An Adventurer, and what looks to be An Archaeologist. Each character advances the story along via several 5x5 boards of puzzles (25 puzzles per chapter). I believe there are nine or ten chapters per size of each game (10x10, 15x15, 20x20), and each is incredibly detailed. You're literally building the chapter's image with each puzzle solved!


It would seem that this version of the game had not yet introduced the Archaeologist character I have on mine!
You make the image on the right out of different puzzles you solve. This is the King's first chapter rendered in 10x10 tiles!

The story so far has been a tragedy. I'm nearly at the end of the Princess's part of the story and things have gone horribly wrong. It's a standard Monkey's Paw-style plot, but with a great deal of pathos and madness and love and loss and it's really quite engrossing! Who knew the reader would love a game where you get to read a short story after playing a bunch of fun levels?

Speaking of the levels...

So you start the game with 10 hints. I've only used one and that was absolutely by mistake. You have 10 errors you can make per level, after which you start the level over. Errors are marked with a red X, and you can fill in empty spaces with gray X marks. Interestingly enough, you can place X's in error with impunity. Gray X's also appear, filling in gaps, when you place all of the tiles correctly in a row or column. As you can see from the example above (somewhat), the game is pretty simple. Where you see a black number, that's how many filled-in tiles there are in a row or column. Multiple numbers mean that there are spaces between runs of filled-in tiles. In a 10x10 puzzle, you'll usually be thrilled to see 10s or 9s because they're usually pretty easy to fill in. Especially 10s, which you literally just fill all the way in.

You solve your puzzles and eventually get your next chapter or character, learning more of the story as you go, and it's lovely.

The art is beautiful, the fantasy music that plays in the background is pleasant, and there is something addictive about playing these games! I have enjoyed every GameFox game I've downloaded, and while sometimes the ads, which appear between puzzles, can be annoying, I'm just glad that they get paid for their free game. So much effort goes into these interesting games that it would be awful if they didn't get paid.

Wish Stone is definitely a game I strongly recommend you download and play, if you have some time to sink into a story-driven puzzle game, like fantasy, and your fingers aren't too large. If you have sausage fingers, however, you're going to want to invest in a fine-tipped stylus or something, because 25x25 and 30x30 puzzles are brutal on the ol' fingertips...

Go Enjoy Something!
FC