Hey Haven't Done One of These In A While! |
Once upon a time, I had a new game on her every week. I'd play the game and then review it and I'd let you all know what I thought. Mobile games, PC games, even the occasional console game... I'd cover what I loved (or didn't) about a game every week.
Except I'd never finish the games. Well... except one or two.
I Finished Two Eyes - Nonogram.
This game is lovely and a perfect time-sink. Free to play from start to finish with an option to pay for zero ads (which, admittedly, could improve your experience), and with gorgeous art and lovely music, this game was well worth a download - especially since I love nonogram-style gameplay!
For those not in the know, a Nonogram game involves you filling in squares of a grid to make an image, guided only by some numbers. The games usually have a tutorial (sometimes unskippable) which teaches you how to use those numbers to figure out what you're drawing. They're also often story-based, where the pictures you're filling in are the illustrations. These tend towards the fairytale side of fiction, so if that's not your cup of tea, you may find yourself simply in it for the gameplay, which is still quite rewarding!
Two Eyes, which is published by GAMEFOX (I've played other games of theirs!) and is available on ios and android, tells the story of a wolf and a deer slowly coming to terms with the fact that they are reincarnations of a deeply loving couple. It's very Greek Tragedy and well-told, though you can kind of tell it's a translation (sometimes the sentence structures are a bit rigid and unnatural, for instance), but in the end, it's a sweet little story, and I was, as the kids say, there for it.
The art, as you can tell, is spectacular, but I will not spoil you for the pixel art aspect - that would be cheating, since the pixel art is the gameplay!
I will, however, tell you that the story is broken into which character you're following (Wolf puzzles or Deer puzzles), and every story is broken down further into chapters. There are story-advancing puzzles and non-story-advancing puzzles, and both are fun! The story-advancing puzzles are arranged in a large 36 puzzle grid and range from 10x10 to 30x30. After you complete one character's story, you can finish the other character's story to see it from their perspective (the titular Two Eyes), or you can skip to the bittersweet finale.
The finale is the hardest part to get through with a triad of brutal 6x6 grids of 30x30 puzzles to get through. Your reward, however, is seeing the end of this lovely little story of enduring love.
Now, I mentioned the ad-free purchase option earlier. In my opinion, having an ad after ever two or three puzzles is a very fair tradeoff. For me, these ads were always easy to exit out of after about five or ten seconds, and I only accidentally fatfingered them once or twice. It was not economical or necessary for me to pay the oh-so-steep (sarcasm there, friend) price of two whole American dollars for the luxury of not seeing ads for a local guy who fixes basements for a decent price. Definitely pay for the ad-free version if you find the ads obnoxious, though, because the money goes towards making a bunch of beautifully drawn nonogram games like this one!
I can strongly recommend Two Eyes Nonogram to anyone who loves casual, untimed puzzle games.
That's all from me today!
Go Enjoy Something!
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